
AERONAUTICS
WINDS & WEATHER
Adding realistic atmospheric wind, weather, and sailing mechanics to Create aeronautics since 2026 (is this still funny?)
Not just empty promises, we actually make things that work.
Hover to see it in action.

DYNAMIC CLOTH SAILS
Procedural cloth reacting to 3D wind vectors, directly driving Create 6.0 kinetic contraption shafts with variable torque and live rope trim tension.





WHAT WE ARE BUILDING NEXT
Our active development is (mostly) focused on expanding, innovating and procrastination.

DYNAMIC OCEAN WAVES & SWELLS
Realistic ocean swell simulation with cresting wave displacement, whitecaps during storms, and true buoyancy physics that roll, pitch, and heave Sable sublevels (AKA: UR BOAT THAT PROB LOOKS BAD)

SEASIONS
Global annual calendar bringing Autumn foliage leaf-color transformations, harsh Winter freeze cycles, Spring monsoons, and scorching Summer droughts.

THERMODYNAMICS
Flying is annoying now if its a bad day.

EXPANDED MOD COMPAT
Adding compatibility for other mods that add cool stuff to the game, like: Create, Serene Seasons, PMweather, Farmers Delight, and more.

DEPENDENCIES & COMPATIBILITY
Neoforge is meh but has aeronatics so uhh now its good
NeoForge
Sable
Create Mod
Create Aeronautics

COMMANDS & CONFIGURATION
Complete server administration command reference and fully customizable configuration parameters.
/aerowind queryReturns current localized wind velocity (knots), bearing angle (degrees), and barometric trend for the caller coordinate.
/aerowind set <speed> <bearing>Overrides the atmospheric wind speed (0–80 knots) and bearing angle (0–360°) globally or for the active biome.
/aerowind clearClears manual wind overrides and restores natural atmospheric simulation engine.
/aeroweather queryDisplays active atmospheric weather type, humidity index, and expected duration until weather transition.
/aeroweather set <type> <intensity> [duration]Triggers dynamic weather events (storm, rain, blizzard, sandstorm, jetstream, aurora) with custom intensity (0.1–1.0).
