# AEVOQ Studio & Aeronautics: Winds & Weather > Official documentation and technical index for AEVOQ Studio Minecraft projects, including the flagship mod "Aeronautics: Winds & Weather", Mineworld, and Blockway. ## Overview - **Studio Name**: AEVOQ Studio (aevoq.net / mc.aevoq.net) - **Email Contact**: admin@aevoq.net - **Primary Domain**: https://mc.aevoq.net - **Minecraft Mod Target**: Minecraft 1.21.1 / NeoForge / Create 6.0+ - **Fluid Mechanics Engine**: Sable Library v2.0.3+ ## Flagship Mod: Aeronautics: Winds & Weather Aeronautics: Winds & Weather is an in-engine modification for Minecraft 1.21.1 (NeoForge) integrating real fluid aerodynamics, procedural cloth sailing, dynamic weather microclimates, and naval hydrodynamics directly with Create 6.0 kinetic contraptions. ### Key Systems: 1. **Dynamic Cloth Sails & Kinetic Rigging**: Procedural cloth responding to 3D atmospheric wind vectors. Computes real-time aerodynamic lift-to-drag and transfers rotational torque into Create 6.0 kinetic shafts. Area selection rigging with Shipwright Wrench. Full 16-color Minecraft dye support. 2. **Sub-Waterline Keels & Hydrodynamics**: Submerged ballast keels that eliminate 98.5% of leeway sideways drift on Create contraption hulls, enabling 45° windward naval tacking and wave roll stabilization. 3. **Wind Rider Glider & Thermal Aviation**: Lightweight spruce-spar canvas hang-glider catching thermal updrafts over warm biomes and oceanic thermoclines (14:1 glide ratio, Y=320 ceiling). 4. **Meteorological Telemetry**: High-precision continuous-spin brass anemometers and 360° directional wind vanes outputting analog redstone comparator signals (0-15) and Create Goggles HUD telemetry. 3D models crafted by Hesherovich. 5. **19 Living Atmospheric Microclimates**: Biome-temperature-driven weather simulation introducing localized blizzards, sandstorms, monsoons, and high-altitude stratosphere jetstreams (>75 knots at Y=192+). ## In-Game Commands: - `/aerowind query [target]`: Displays localized wind speed (m/s), bearing angle, barometric pressure, and temperature. - `/aerowind set `: Sets manual wind overrides in m/s (0-120 m/s) and bearing (-180° to +180°). - `/aerowind clear`: Clears wind overrides and restores natural atmospheric physics simulation. - `/aerowind mode `: Configures wind forces on dedicated windcatchers vs all Sable hulls. - `/aeroweather query`: Returns active regional microclimate and barometric gradients. - `/aeroweather set [duration] [radius]`: Triggers specific weather storms across regions. - `/aeroweather clear [radius]`: Clears regional weather overrides. - `/aeroseason set [phase] [seconds]`: Sets astronomical season (spring, summer, autumn, winter). - `/aeroseason query`: Returns calendar year and hemisphere offsets. ## Other Studio Projects: - **Mineworld**: Instant server deployment engine creating ultra-low latency (<2ms) Minecraft multiplayer worlds on the go with zero configuration. - **Blockway**: High-throughput distributed multiplayer infrastructure delivering 20 TPS synchronized spatial routing across large player populations. ## Technical Specifications: - **Mod Loader**: NeoForge 21.1.228+ - **Minecraft Version**: 1.21.1 - **Kinetics**: Create Mod 6.0.10+ - **Physics Core**: Sable Library v2.0.3+ - **License / Credit**: 3D Assets & Models by Hesherovich, Engineering by AEVOQ Studio. - **Contact**: admin@aevoq.net